Military Operations: Benchmark Ativador
- lumisweltsynsay
- Aug 12, 2019
- 2 min read
Updated: Mar 28, 2020
About This Software The "Military Operations: Benchmark" utility can be used to determine if your system is ready to run the "Military Operations" Realtime Operational Wargame that is currently in development.It performs a number of tests to measure your system's capability for running the "Metis engine".Important! If you just want to stress-test your system, there are better products for that. If you are interested in Realtime Operational Wargaming, this is for you.More than a benchmark toolBesides its profiling purpose, MilOps Benchmark is also a fully functional interactive visualization that allows you to roam the globe without limits. Interact with units, follow their movements or watch combat up close.Throughout the development of MilOps: the game, users of this benchmark will have a chance to try out preliminary game-play.Profiling tests: Streaming data from disk to memory to GPU Background processing on CPU and GPU Generic GPU computing Rendering frame rateOther features include: Interact with troops and units to inspect OOB and status details Traverse the historically inspired OOB hierarchy Accelerate the simulation or slow it down to bullet-time Tens of thousands of troops, each individually simulated Game-play sneak-peeksThe game "Military Operations" (currently in development), is an operational level real-time strategy game set in World War 2 where the player assumes command of large bodies of troops and directs them to victory. Draw battle plans on accurate maps and watch your troops execute them to achieve your objectives. Adapt plans as the situation changes due to enemy action, unexpected changes in the supply situation or to improve your lines of communication.MilOps: benchmark will be used to share early game-play experiments with the community. 1075eedd30 Title: Military Operations: BenchmarkGenre: UtilitiesDeveloper:Military OperationsPublisher:Military OperationsRelease Date: 21 Jun, 2018 Military Operations: Benchmark Ativador military operations benchmark [DEV] Update for the third week of May: This week we continued our work on the new OOB database format:. New BLOG on the website: We've added a new BLOG entry. Website up again: We noticed our Military Operations HQ went down yesterday.. MilOps Blog: Unit Orders: The new Unit Order menu currently in development is the topic of the latest blog entry.. MilOps Blog: The Original Concept – part 2: Our latest blog entry discusses the hardware developments that allowed us to create a highly detailed simulation for Military Operations. Read it on our website[militaryoperationshq.com].. MilOps on The Flare Path: Rock-paper-Shotgun picked up our announcement. MilOps buzz: Kriegsimulation.blogspot. [DEV] Update for 4th week of April: This week was dedicated to creating a scenario to use as a 'backdrop' for the benchmark. We want to have a more or less realistic setup so we can benchmark the engine under typical conditions.We decided on modeling the situation in northern France on May 17 1940. Panzergroup Kleist has broken through the French lines and the French are trying to plug the gap with counterattacks and the situation is very fluid.The above image shows the current state of the level and is based on combined information taken from German and French situation maps shown below:Using our engine, we can accurately replicate these dispositions in WYSIWYG fashion.. Unit formations video: We've been working on improved unit and troop formations
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